Organoid Name: Kitetsu (鬼徹, Demon-Splitter)
Organoid Rank: A-Rank
Organoid Stage: Adult (SS-Rank Base Seal)
Organoid Appearance:- Spoiler:
Organoid Personality: Organoid Type: True Chakra (Nova Blood+Chakra+Nova Life)
Organoid Elements: Psionic
Organoid Durability:- Spoiler:
2 A-Ranks
Organoid Jutsu: - Spoiler:
7 C, 8 B, 4 A, 2 S, 2 SS, 1 SSS
Organoid Name: Kikoku (鬼哭, Ogre Wail)
Organoid Rank: B-Rank
Organoid Stage: Adult (SS-Rank Base Seal)
Organoid Appearance:- Spoiler:
Organoid Personality: Organoid Type: True Hybrid (Beast Blood+Stamina/Chakra/Blood+Beast Life)
Organoid Elements: Phase, Blaze
Organoid Durability:- Spoiler:
2 B-Ranks
Organoid Jutsu: - Spoiler:
7 C, 9 B, 5 A, 3 S, 3 SS, 1 SSS
Name: Rikigaku Art - Bionic Path Hijutsu: Half-Bring
Classification: Kenjutsu/Kinjutsu
Rank: SS-Rank
Class: Supplementary
Range: Self (Organoid)
Description: Req. Adult Organoid & Unable to be taught with Shikai. This is a powerful technique in wherein a user of a fully matured Organoid is able to empower their Organoid by linking with their emotional state. This is considered to be an alternative to Shikai, created by a former head of the Bionic Path, Armenezra D. Rikigaku, as a method to restrict the power given to outsiders that are friends of the Rikigaku Clan. Unlike Shikai which is taught to those who are related to the Rikigaku via marriage or who seek adoption into the clan this is available to allies who have been given an organoid. Due to the nature of this technique an outsider is only able to possess
ONE however a Rikigaku who does not possess a Shikai can possess
TWO Half Brings. It is similar to the Shikai technique in regards to the Rikigaku's ability to create more than one Organoid capable of attaining Half Bring and even the method of teaching others. Outsiders are unable to teach this technique to others due to not truly understanding the internal workings of an Organoid's construction.
On the subject of the Half Bring itself, it grants the Organoid & the user a single ability which is known as "Object Affinity". The Organoid also gains a name which is often called out during the activation of the mode which provides the organoid with 10 more techniques (4 B, 3 A, 2 S, 1 SS) only accessible in Half Bring State. The Organoid also gains a unique form change, which can be based on the weapon's ability but is more often than not designed after the creature sealed within the weapon. The size of the weapon changes as well, being able to be up to 1 Size Class larger (i.e. from Medium S to Medium M) than the user and counting as Weightless for them when they wield it. When changed the ability can be utilized as Object Affinity affixes a specific emotion to their Organoid which can be used as a catch-all price to benefit the organoid in battle. This price allows a depletion of the user's specific Emotion Limit in order to do the following:
Rank - EffectD - Summon Organoid at specific Speeds (1 = D, 7 = SSS)
C - Extend Half/Full Bring Duration (1 = 1 P.T, 7 = 7 P.T)
B - Repair Organoid Damage (1 = D-rank Dmg Repair, 7 = SSS-rank Dmg Repair)
A - Utilize a single Organoid Technique (1 = D-rank, 7 = SSS-rank)
S - Boost Scale of a single Organoid Technique (1 = 1.5x, 7 = 4.5)
Chiyome's Half-BringName: Sanretsu Kikoku (惨烈鬼哭, Horrid Ogre Wail)
Object Affinity: Joy
Size: Humanoid (Equal to Chiyome)
Appearance:Half-Bring is not indefinite nor is it without price. When activated for the first time it costs an A-Rank Blood and Chakra Price, while every subsequent activation requires a B-Rank Price. The user has a maximum duration they are capable of maintaining Half Bring before it is forcibly ended, starting at 4 Posts (total) at D-Rank and capping at 20 for S-Rank. However, the user is able to increase the duration by 5 through performing a 500 Word Weekly Training to a maximum of 40 posts (total). Outsiders share the same cap however they are able to increase the duration to a maximum of 30 posts (total).
Chiyome's Half Bring Duration =
Name: Rikigaku Art - Bionic Path Hijutsu: Full-Bring
Classification: Kenjutsu/Kinjutsu
Rank: SSS-Rank
Class: Supplementary
Range: Self (Organoid)
Description: Req. Adult Organoid & Half Bring learned. This is an add-on to the powerful Half Bring technique in which through the ability of Object Affinity an Organoid is capable of syncing with it's wielder's emotions to grant it power comparable to what it would be capable of if unleashed. This technique can be considered to be an alternative to Bankai and much like it's preceding technique it was created in order to limit the power gained by outsiders from the clan. Due to the nature of this technique an outsider is only able to possess
ONE however a Rikigaku who does not possess a Bankai can possess
TWO Full Brings. It is similar to the Bankai technique in regards to the Rikigaku's ability to create more than one organoid capable of utilizing Full Bring and even the method of teaching others. Outsiders are unable to teach this technique to others due to not truly understanding the internal workings of an Organoid's construction.
On the subject of the Full Bring itself, it expands upon the Object Affinity ability by having a triggering command "Bring Forth" before the Rikigaku state's the Organoid's name. During which Object Affinity is fully realized as while in it's Full Bring state the elemental kenjutsu techniques of the Organoid are treated as being either High (If in the possession of Two/One in addition to having a Shikai), V. High (if in the possession of One & lack both Shikai and Bankai). The Organoid likewise gains 3 more techniques (2 SS & 1 SSS) which are only accessible in Full-Bring mode. There are three types of Full Bring each of them possessing different abilities & capabilities:
Clad Type: Involve the infusion of the Full-Bring within the user's body altering their form and allowing the use of the Full-Brings abilities & techniques through themselves in addition to their normal capabilities. (For Example: The Full-Bring of a Kelbi Organoid would change the user's appearance into a humanoid mechanical Kelbi and allow them to utilize the elemental kenjutsu of their Organoid through their body such as with punches or kicks etc)
Armament Type: Involve of the Full-Bring within an external object such as equipment or another weapon altering it's form and allowing the use of the Full-Bring's abilities & techniques through it in addition to whatever capabilities said object had initially. (For Example: The Full-Bring of a Kelbi Organoid used on a Rikigaku Tamer, would alter it into resembling a Kelbi's head with the user being able to utilize the normal abilities of a Rikigaku Tamer in addition to being able to preform the elemental kenjutsu of the Full-Bring)
Field: Involve the infusion of the Full-Bring within a set area (Long) equivalent in scale to the size of the organoid (Radius is equivalent to Organoid Rank) thus altering it's appearance and allowing the use of the Full-Bring's abilities & techniques within it, in addition to whatever features the terrain of the area had initially. (For Example: The Full-Bring of a Kelbi Organoid used on a Building, would alter it into being comprised of a techno-organic Kelbi's flesh with it still retaining all the effects of the original terrain in addition to being able to manipulate the terrain in order to utilize the Full-Brings elemental kenjutsu techniques within it)
Chiyome's Full-BringName: Kikoku Yuretenkai (鬼哭揺れ天界,
Heaven Shaking Ogre Wail)
Type: Type: Clad
Size: Humanoid (Equal to Chiyome)
Appearance:Triggered Effect: (Insert Description)
Full-Bring is not indefinite nor is it without price. When activated for the first time it requires Half-Bring to have been active for at least 10 P.T whereas for every subsequent activation the time Half-Bring is required to be active before it can be utilized increases by 5 P.T. The user has a maximum duration they are capable of maintaining Full-Bring before it is forcibly ended, starting at 3 Posts (total) at D-Rank and capping at 15 for S-Rank. However, the user is able to increase the duration by 5 through performing a 500 Word Weekly Training to a maximum of 30 posts (total) this maximum is shared even by Outsiders.
Chiyome's Full-Bring Duration =
Name: Rikigaku Art - Bionic Path Hijutsu: Shikai
Classification: Kenjutsu/Kinjutsu
Rank: SS-Rank
Class: Supplementary
Range: Self (Organoid)
Description: Req. Adult Organoid. This is a a powerful technique wherein the user of a fully matured Organoid is capable of releasing the limiter on the weapon's seals ever so slightly, unleashing the power of the sealed creature into the world and granting them a boost to their own power. Due to the nature of this technique, the Rikigaku in question is only ever capable of having
ONE Shikai of their own. However, due to being able to create more than one Organoid, they can gift or sell the others they make to different individuals and teach them this technique in order to allow them to utilize Shikai themselves. It can be taught to others outside of the clan without repercussions if they intend to marry into the clan, are married to a clan member or are adopted into the clan with their children becoming full Rikigaku Clan members. In order to teach this technique to someone, they must have a good relationship with their desired Organoid (at least 5 IC Topics of Ownership), and then must be taught this technique in a Team Training Topic with the Rikigaku that made the Organoid. This is unique in that, despite any reductions that may be applied through Specializations or the like, it always requires the full amount of posts for its rank to be taught. Even those outside of the clan are restricted to a single Shikai, though they cannot teach this technique to others due to not truly understanding the internal workings of an Organoid's construction.
On the subject of the Shikai itself, it grants the Organoid and the user several abilities. The Organoid gains a name which is often called out during the activation of the mode. The Organoid also gains a unique form change, which can be based on the weapon's ability but is more often than not designed after the creature sealed within the weapon. The size of the weapon changes as well, being able to be up to 2 Size Classes larger (i.e. Medium S to M) than the user and counting as Weightless for them when they wield it. The Organoid gains an ability the user is capable of calling upon while the Shikai is active, the ability being dependent on the needs of the wielder or the powers of the Organoid. There are three types of Shikai:
Melee,
Mystic or
Elemental. Melee focus on the form of their weapon above all, granting it an ability that is more aligned to physical combat. Mystic focus on the power of the creature itself, making their ability more versatile. Elemental focuses on the elements granted to the Organoid, making their ability tie in deeply with their original techniques. Finally the Organoid gains 6 more techniques (3 B-Ranks, 2 A-Ranks, 1 S-Rank) accessible only in the Shikai state, the type of which is determined by the Shikai's type (Melee = Physical/Hybrid, Mystic = Spiritual/Natural, Elemental = Chakra/Mental).
Chiyome's ShikaiName: Hyakubai Kitetsu (百倍鬼徹,
Hundredfold Demon Splitter)
Type: Melee
Size: Small
Appearance:- Spoiler:
Shikai Ability:Shikai is not indefinite nor is it without price. When activated for the first time it costs an A-Rank Blood and Chakra Price, while every subsequent activation requires a B-Rank Price. The user has a maximum duration they are capable of maintaining Shikai before it is forcibly ended, starting at 5 Posts (total) at D-Rank and capping at 25 for S-Rank. However, the user is able to increase the duration by 5 through performing a 500 Word Weekly Training to a maximum of 50 posts (total), though outsiders are only capable of boosting it to a maximum of 40 posts (total).
Chiyome's Shikai Duration =
Name: Rikigaku Art - Bionic Path Hijutsu: Bankai
Classification: Kenjutsu/Kinjutsu
Rank: SSS-Rank
Class: Supplementary
Range: Self (Organoid)
Description: Req. Adult Organoid and Shikai Learned. This is an on the powerful Shikai technique wherein the user of a fully matured Organoid is capable of releasing the limiter on the weapon's seals almost completely, unleashing the power of the sealed creature into the world and granting them a boost to their own power. Due to the nature of this technique, the Rikigaku in question is only ever capable of having
ONE Bankai of their own, tied to the Organoid with which they have their Shikai. However, due to being able to create more than one Organoid, they can gift or sell the others they make to different individuals and teach them this technique in order to allow them to utilize Bankai themselves. Thus this is a very special technique among hiden clans, as it can be taught to those outside of the clan without repercussion. In order to teach this technique to someone, they must have a deep relationship with their desired Organoid (at least 10 IC Topics of Ownership, 5 IC Topics with Shikai used), and then must be taught this technique in a Team Training Topic with the Rikigaku that made the Organoid. This is unique in that, despite any reductions that may be applied through Specializations or the like, it always requires the full amount of posts for its rank to be taught. Even those outside of the clan are restricted to a single Bankai tied to their Shikai Organoid, though they cannot teach this technique to others due to not truly understanding the internal workings of an Organoid's construction.
On the subject of the Bankai itself, it grants the Organoid several advancements upon the abilities of its former stage. The Organoid now discovers its "True Name", that which is etched into their very soul, which is often uttered upon the activation of this technique to signify its use. The Organoid likewise gains 3 more techniques (2 SS & 1 SSS) which are only accessible in Bankai mode, as well as an advanced version of their Shikai Ability. There are three types of Bankai each of them possessing different abilities & capabilities: Self, Construct and Area. These align with the three Shikai Abilities, and when the corresponding types are paired there is a unique effect:
Daimyo Organoids are those with a Melee Shikai and Self Bankai, and are granted the ability to utilize a the highest Tier native to their chosen creature at its max capability,
Shogun Organoids are those with a Mystic Shikai and Construct Bankai, and are granted an additional ability taken from a Rare variant of the sealed creature in their Bankai state,
Tenno Organoids are those with a Elemental Shikai and Area Bankai, and the ability to become "In-Tune" with one of their elements, granting them a High (Complex or Dual Primary) or V. High (Primary or Spec. Primary) bonus to said elements, while also allowing said element to overcome those which they are weak to (regarded as Neutral). Other than these combinations, there are no special effects when different types are combined, making the user choose between raw power and versatility. The abilities of the Bankai types are as follows:
Self Involves the internalization of the Organoid's power, granting the user the ability to apply the Shikai ability internally (meaning to techniques available to just the user in addition to those possessed by their Organoid) and granting Tier Level increases based on the Tier Ranks of the original creature (Ex: an Elemental Organoid made from a Kelbi has B-Rank Speed & B-Rank Reaction. Thus a Self Type Bankai would give the user +3 Tier Levels to Speed & +3 Tier Levels to Reaction while it's active & apply it's ability to utilize the free electrons in the air as lightning materia internally allowing Lightning Materia gathering to be applied to any of the user's techniques and allow the learning of advanced versions of their techniques due to application of said ability)
Construct: Involves the creation of a construct of the original creature comprised of the damage type of the Organoid with it's own durability which is based on the Organoid's (while sustaining halved damage from a lesser or the same damage type, normal damage from an equivalent damage type & double damage from a higher damage type) and granting said construct the tiers of the creature to be used in battle. (Ex: A Raw Mental & Nen Organoid with a Kelbi Original Creature would create a Small Construct comprised of Nen which has B-rank Speed & Reaction Tiers and deals Mental Damage on contact. The Construct can sustain 4 D-ranks of Hybrid/Mental Damage, 2 D-ranks of Physical/Chakra Damage or 1 D-rank of Spiritual/Natural Damage before being destroyed).
Area Involves granting it the ability to affect an area (AOE) equivalent in scale to the size of the creature (the AOE range is based on the rank of the Organoid) altering it's appearance and becoming capable of utilizing the Organoid's abilities and techniques within it which is not capable of being cleared unless by an area clearing technique the same damage type as the Organoid whereas others of varying ranks only decrease the time-limit of the Bankai (D = -1, SSS = -7). (Ex: An Elemental Kelbi Organoid's Area Bankai would create a 13 ft Radius area wherein free electrons can be gathered from the air and the Organoid's abilities can be used either within to affect victims within it's radius while the area itself is altered to resemble a part of the Land of Silence)
Chiyome's BankaiName: Senbai Kitetsu (千倍鬼徹,
Thousandfold Demon Splitter)
Type: Self
Organoid Type: Daimyo
Size: Humanoid
Appearance:- Spoiler:
Bankai Ability:Creature Tier: (Daimyo Only)
Bankai is not indefinite nor is it without a price. In order to initiate it for the first time, Shikai must have been active for at least 20 posts (total) in a topic while every subsequent activation requires 10 posts (total). The user has a maximum duration they are capable of maintaining Full-Bring before it is forcibly ended, starting at 5 posts (total) at D-Rank and capping at 25 for S-Rank. However, the user is able to increase the duration by 5 through performing a 500 Word Weekly Training to a maximum of 50 posts (total). For Outsiders, the values are different, starting at 4 posts (total) and capping at 20 for S-Rank while being able to increase it by 5 through performing a 500 Word Weekly Training to a maximum of 40 posts (total). The initiation of Bankai can take one of two forms: the first entails the full replenishment of the Organoid's Reserves in exchange for Bankai Mode lasting for half the overall duration (25 P.T. instead of 50 P.T.) though when taught to others it is far shorter when activated through this way (10 P.T instead of 20) The second entails leaving the Organoid's Reserves as they are in exchange for Bankai Mode lasting for the full overall duration (50 P.T), when taught to others it is half the duration of their Shikai (caps at 20 P.T if their Shikai is fully maxed at 40 P.T).
Chiyome's Bankai Duration =